Steam
07-14-2009, 09:21 PM
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:<br><br><b>Linux Dedicated Server</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Improved connection logic to help servers that aren't automatically reconnecting to Steam<br></ul><br><b>Engine</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present<br></ul><br><b>Team Fortress 2</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Added an optional per-map particle manifest called <mapname>_particles.txt, which should be located in the maps directory, so map authors can load custom particle files<br><li>Fixed minicrits resulting in reduced damage for weapons at close ranges<br><li>Fixed the Cloak and Dagger not regenerating at the correct rate<br><li>Fixed setinfo exploit that allowed restricted convars to be set while connected to a server<br><li>Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played<br><li>Fixed "jointeam unassigned" exploit<br><li>Fixed being able to respawn during the chat time before a level change<br><li>Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash<br><li>Prevented some exploits based on mat_dxlevel being changed in-game<br><li>Updated ripple effects for water drips to improve performance<br></ul>
More... (http://www.steampowered.com/index.php?area=news&id=2658)
More... (http://www.steampowered.com/index.php?area=news&id=2658)